Time Runners: Continuum
You’ve Been Time Jacked.
Once you’ve jumped time there is no going back. You’re decoupled from normal temporal mechanics. Inserting you back to your old life is not possible.
Your character is a time traveler. An Agent or Rogue: The two primary roles.
- Agent: You’re an agent sent with your team to fix some temporal event, avert causal rips, mitigate potential traveler mistakes, trace sources of time quakes, fix time lines before they break, and generally protect whatever realities can be protected.
- Rogue: You’re a rogue traveler, wielding time like it’s your own toy, avoiding time cops, and making the best of a bad situation.
Maybe you didn’t ask for this life. Maybe it was a dream you couldn’t refuse. Maybe you’re one of a family of time travelers. Maybe this is the first step on your way to a more rewarding career.
Psychic abilities go hand in hand with travelers, and if you don’t have them yet, you will.